Apr 20, 2007, 03:00 PM // 15:00 | #1 |
Wilds Pathfinder
Join Date: Feb 2006
Profession: Mo/
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Loot is now scalable to party size?
First off i did tombs in Hard mode last night, actually made the place somewhat interesting -- quite fun really.
Secondly I was reading the updates today and it said: "Loot now scales according to party size" So does that mean if you are solo'ing you will get 1/8th of the drops you use to? That would put an end to farming.... Can anyone confirm this? Or am I simply misinterpeting the update? |
Apr 20, 2007, 03:01 PM // 15:01 | #2 |
Banned
Join Date: Jul 2005
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How about reading the 47 existing threads instead?
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Apr 20, 2007, 03:24 PM // 15:24 | #3 |
Wilds Pathfinder
Join Date: Feb 2006
Profession: Mo/
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I'll do you one better -- prick -- here is a link to a thread:
http://www.guildwarsguru.com/forum/s...81#post2746581 PS this is the Q/A group not the Q/Smart Ass reply group |
Apr 20, 2007, 03:56 PM // 15:56 | #4 |
Ascalonian Squire
Join Date: Aug 2006
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good response ender!
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Apr 20, 2007, 04:02 PM // 16:02 | #5 |
Frost Gate Guardian
Join Date: Apr 2006
Location: NYC,NY
Guild: Gods Special Forces (GSF)
Profession: R/E
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Yep that was a good responce LOL
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Apr 20, 2007, 04:24 PM // 16:24 | #6 |
Site Contributor
Join Date: Jun 2005
Profession: R/
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Boys, boys, boys.......if you can's play nice, you're going to your rooms.
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Apr 20, 2007, 05:11 PM // 17:11 | #7 |
Lion's Arch Merchant
Join Date: Mar 2007
Guild: Realm of Fiery Doom
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Aww...
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Apr 20, 2007, 05:37 PM // 17:37 | #8 |
Wilds Pathfinder
Join Date: Nov 2005
Location: In a cardboard box with Internet
Guild: The Order of the Frozen Tundra (TofT)
Profession: N/
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Ender is right, there is so much info out there but every thread is vague and across the board. Trying to find a definitive answer this early is hard. Then you get ppl who could have contributed useful info in the same amount of time it took them to type something stupid. Thats the complete problem with this community. It be one thing if it said "Pre-Searing Cadet" under his name.
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Apr 20, 2007, 06:37 PM // 18:37 | #9 |
Pre-Searing Cadet
Join Date: Apr 2007
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:D Thanks
Just started Guild Wars the same day they release Hard Mode. This is my first post. So there are people out here who find this sueful. Thanks.
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Apr 20, 2007, 07:02 PM // 19:02 | #10 |
Never Too Old
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
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And to answer the question. Yes, for HARD MODE only, if the max party size is 4, 6, 8, 12 or whatever, that is how the drops/gold will be divided.
If you go out solo, you will have invisible/non-helping henchmen in your party, stealing - er, claiming - their share of the loot. These are the new Henchperson Union rules.
__________________
That's me, the old stick-in-the-mud non-fun moderator. (and non-understanding, also) |
Apr 20, 2007, 07:27 PM // 19:27 | #11 | |
Academy Page
Join Date: Aug 2005
Guild: Ready And Willing [RAWR]
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Quote:
My tests beg to differ. I did a quick clear of the first few warden groups in Arborstone Explorable in normal mode and came up with six drops total for four groups killed, instead of 18-24 drops for four groups killed. The loot scaling is for all modes. |
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Apr 20, 2007, 07:29 PM // 19:29 | #12 |
Metal Machine
Join Date: Aug 2006
Guild: Scions of Carver [SCAR]
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so if you play soft mode the drops are still like they used to?
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Apr 20, 2007, 07:31 PM // 19:31 | #13 |
Academy Page
Join Date: Mar 2006
Location: Aberdeen, Scotland
Guild: Liars, Cheats and Thieves [LIAR]
Profession: R/
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Erm ... as far as I have seen so far ... It's not for hard mode only.
They have nerfed solo farming in normal mode too. And this one is not going to be recovered from. Basically you will always get 1/8 of the drops no matter how many people are in your party (in an 8-person area obviously, in a 4-person it would be 1/4). Before if you were solo you would get all the drops. Henchman flagging and dead or d/ced party members don't help either. |
Apr 20, 2007, 07:36 PM // 19:36 | #14 |
Frost Gate Guardian
Join Date: Jan 2007
Location: ct
Guild: Scars Meadows [SMS]
Profession: W/
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bye-bye farming :(
"Monster levels in Normal Mode are unchanged. This means that their drop rates are the same as before (though note that drop rates now scale with the size of the party).
An example of this lowered drop rate is as follows. The 12 Dragon Moss that spawn in relation to the quest A New Escort outside Saint Anjeka's Shrine would usually drop between 10 and 12 items per solo run. They now drop 1-3 items." Straight from Guild Wiki... if this is true, i hate you Anet. |
Apr 20, 2007, 07:39 PM // 19:39 | #15 | |
Jungle Guide
Join Date: Apr 2006
Profession: R/W
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Quote:
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Apr 20, 2007, 07:47 PM // 19:47 | #16 |
Never Too Old
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
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Nooo - I can't handle that. Or maybe I can, as I always get bad/no drops anyway. I only "see" good drops when playing with people - they get the good drops.
Example: Hard Mode - Sunqua Vale 1. me + 3 heroes - good gold, some whites/blues, two purples 2. same night - me and guildmate + 1 hero each - good gold, several purples, golds - one for me, two or three for him, lockpick for him, tome for him Need I continue?
__________________
That's me, the old stick-in-the-mud non-fun moderator. (and non-understanding, also) |
Apr 20, 2007, 07:59 PM // 19:59 | #17 | |
Site Contributor
Join Date: Jun 2005
Profession: R/
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Quote:
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Apr 20, 2007, 08:02 PM // 20:02 | #18 |
I dunt even get "Retired"
Join Date: Aug 2005
Guild: Fifteen Over Fifty [Rare]
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Yeah, use the Riverside threads, if you couldn't tell, the posts there are all complaining about this "nerf."
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